Concept
2026
Weee! Design System - Turning a fragmented interface into a shared design language
Weee!’s product had grown across cultures, categories, and features, but its interface had grown in pieces. More than 60 color values, 27 tag styles, several grid systems, and repeated component variations made everyday design decisions harder than they needed to be. As part of a four-person team, I helped create Umami: a proposed design system connecting foundations, reusable components, accessibility standards, documentation, and contribution guidance.

Overview
A shared system for a product that had grown in pieces.
Weee!’s interface had expanded through a series of one-off decisions. Similar components were recreated across flows; more than 60 color values were in use; 27 tag styles competed for attention; and several color combinations failed accessibility checks. We created Umami to turn those repeated decisions into reusable rules.
What I owned
I focused on the parts of the system that had to be understood, not just built.
I led the interface and component audit, semantic tag architecture, component consolidation, accessibility review, Zeroheight documentation structure, and the external designer test. I also contributed to color, typography, grids, and the final system presentation.
Project context
Independent concept based on publicly available Weee! interfaces.
Not commissioned by or implemented at Weee!.
The scope was concrete, even though the system was not shipped.
These numbers describe what we audited and built. They are not presented as business impact.
60+
color value audited
27+
tag styles audited
21
consolidated color tokens
10
typography roles
252
tag combinations
40+
documented components and variants



















