My Role
UX Designer
Team
Design + Dev team
Software Used
Figma, Miro, Google Form, Saleforce
Event Management System
As part of my internal UX role, I designed an Event management system to simplify the way teams plan, manage,and track internal events across departments. Our goal was to design a centralized intuitive platform that supported scheduling communication and real time updates across teams.
Goals
The goal was to streamline event planning into one flexible system that works for both small meetings and large events.

Centralized Event Management
Designed a unified platform that brings all types of events team meetings, workshops, and conferences into one accessible system.

Smarter Planning Tools
Introduced templates, automation, and approval flows to reduce manual work and make event creation faster and more consistent.

Seamless Team Collaboration
Enabled smoother coordination between teams by simplifying communication, tracking responsibilities, and keeping everyone aligned.
Reference Vs Reality
We started with wireframes from a previous system (Stage 1)

What Worked
Basic layout for events and tasks
Concept of filters and statuses
What Was Missing
No hierarchy, visual clarity, or flow
No support for event types or scale
No feedback or error states
Reflection
This project wasn’t about flashy design. It was about clearing the clutter from a process that had become stressful and messy. We weren’t just building a tool, we were restoring clarity. From vague wireframes, we shaped something real, usable and reliable. It reminded me that internal systems deserve just as much empathy and attention as public facing products because the people using them everyday deserve better

